Before you proceed

The Wave Function

Every wave in Direct Strike has a shape. The same wave function that describes physical waves describes how counter timing, mid control, and teammate alignment compound or cancel each other. Worth understanding once before using any of the tools here.

Scroll down or press to continue. The full breakdown is on the Wave Lab page.

Open full wave function page
Direct Strike reference

dgreat.guide

Matchup data, counter logic, and tier rankings. No filler. Built for players who understand that this game takes longer to learn than it looks.

Your race

Where do you want to start?

Opens the matchup helper pre-filtered. No extra clicks.

Get the fundamentals right

Wave strength, gas timing, mid control. Everything else is downstream of these three.

Use the tools live

Set your race and position, then identify the unit that is actually killing your wave. Not the one you assume.

Test your reads

Quiz your gas and ZvZ calls on a separate screen. No answer sheet visible.

Reference tools

Built to use during or between games. Not just read once.